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NVIDIA GeForce RTX 4090 24GB Content Creation Review

NVIDIA GeForce RTX 4090 24GB Content Creation Review

Posted on October 12, 2022 by Matt Bach

NVIDIA is beginning to launch their new RTX 40 Series GPUs, starting with the GeForce RTX 4090. NVIDIA touting significantly higher performance versus the previous generation 30 series, but how does this new card perform in the real world, and is it worth considering in your next content creation workstation?

OctaneRender 2020 – NVIDIA GeForce RTX 3090 Ti Performance

Posted on March 29, 2022 by Kelly Shipman

NVIDIA’s new GeForce RTX 3090 Ti is here, touting more performance than the non-Ti variant – although with a larger price tag and power draw to match. The big question is exactly how does this fit in Nvidia’s crowded lineup for GPU rendering within OctaneRender.

OctaneRender – NVIDIA RTX A6000, A5000, A4000 Performance

Posted on February 7, 2022 by Kelly Shipman

While the launch of NVIDIA and AMD’s consumer GPUs have been a major topic recently, NVIDIA is also starting to release the successor to their Quadro RTX line – starting with the RTX A6000. In this article, we will look at how it performs in Octane from Otoy compared to recent NVIDIA Quadro GPUs.

NVIDIA Lite Hash Rate GPU Performance

Posted on October 26, 2021 by William George

In an attempt to make their GeForce line of consumer video cards less appealing to crypto miners, NVIDIA has updated many of their GPUs with “lite hash rate” versions. These are supposed to reduce effectiveness for mining of currencies like Etherium by about 50%, without impacting game performance or other applications, but to be sure of that we put a pair of GeForce RTX 3070 cards – one with LHR and one without – to the test.

Should you upgrade to Windows 11 for Rendering?

Posted on October 8, 2021 by Kelly Shipman

Windows 11 is finally here, however, many popular rendering applications like Redshift and V_ray have not officially offered support for the new OS. So what kind of performance could be expected as of the launch of Windows 11?

OctaneRender 2020 – NVIDIA GeForce RTX 3070 Ti & 3080 Ti Performance

Posted on July 20, 2021 by Kelly Shipman

NVIDIA’s new GeForce RTX 3070 Ti & RTX 3080 Ti are here, touting more performance than their non-Ti variants – although with a larger price tag to match. The big question is exactly where these fit in Nvidia’s crowded lineup for GPU rendering within OctaneRender.

OctaneRender 2020 – NVIDIA GeForce RTX 3080 Ti Performance

Posted on June 11, 2021 by Kelly Shipman

NVIDIA’s new GeForce RTX 3080 Ti is here, touting more performance and higher VRAM than the RTX 3080 – although with a larger price tag to match. The big question is exactly where this fits between the RTX 3080 and RTX 3090 for GPU rendering within OctaneRender.

GPU Rendering – NVIDIA RTX A6000 Multi-GPU Scaling

Posted on March 26, 2021 by Kelly Shipman

With the launch of Nvidia’s RTX A6000 video card, we look at how well these cards scale in multi-GPU configurations for rendering in Redshift, OctaneRender, and V-Ray.

OctaneRender 2020 – NVIDIA RTX A6000 48GB Performance

Posted on February 8, 2021 by Kelly Shipman

We finally get to see how NVIDIA’s new Ampere workstation cards perform in rendering applications such as OTOY’s OctaneRender. We’ve previously looked at their consumer-grade cards, the new RTX A6000 is the first professional-grade card Nvidia has released.

GPU Rendering – NVIDIA GeForce RTX 3060 Ti Performance

Posted on December 31, 2020 by William George

NVIDIA launched the GeForce RTX 30 Series a few months ago, but new models in this family continue to trickle in. Today we are looking at the RTX 3060 Ti 8GB model and how it performs with regard to rendering in OctaneRender, Redshift, and V-Ray.

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