Epic has unveiled the updates and new features in Unreal Engine 5.4. We review the main points and discus their impacts.

Epic has unveiled the updates and new features in Unreal Engine 5.4. We review the main points and discus their impacts.
Today Epic unveiled pricing for their Unreal Subscription. We look into who needs to pay, and what features will be available at every level.
The discussions around CPU and GPU rendering often revolve around speed. However, there is many more factors when looking for the best option.
At Unreal Fest 2023, Epic announced that Unreal Engine will no longer be free in 2024. What does this mean for current users?
Maxon announces new hardware requirements for both CPU and GPUs. How will this impact existing users, and those shopping for new systems?
Unreal Engine 5 offers some amazing features for game developers and film makers. How do we test for this workflows, and what features are coming to future Unreal Engine benchmarks.
PugetBench for Premiere Pro is getting a major overhaul in the 0.98 version. What has changed, and why are we making these changes?
Unreal 5.2 has finally become official. We take a look at some of the more important features that many creatives will be excited about.
Introduction The initial release of Unreal Engine 5.0 was aimed at game developers. Features such as Nanite, Lumen, MetaSounds and World Partition improve the look and performance of games. However, some of these features did not support in-camera VFX (ICVFX), and other virtual production specific features from 4.27 were not brought over to 5.0. Well,
For a long time here at Puget Systems, we have been putting together computer hardware recommendations for a wide range of applications. A lot of that advice is gathered from the far corners of the internet, by a range of different folks here within our company, but our Labs team delves especially deep into certain software and workflows. As such, we are beginning to brand some of our recommended systems with an additional “Labs Certified” status – and I wanted to take a moment to give you some details on why we are doing this and what it means for you, our customer.