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LLM Inference – Consumer GPU performance

Posted on August 22, 2024 by Jon Allman

How do a selection of GPUs from NVIDIA’s GeForce series compare to each other in the llama.cpp benchmark?

DaVinci Resolve Studio 18.6 Consumer GPU Performance Analysis

DaVinci Resolve Studio 18.6 – Consumer GPU Performance Analysis

Posted on July 12, 2024 by Matt Bach

With the recent overhaul of our DaVinci Resolve benchmark, we thought it was a good time to do an in-depth analysis of the current consumer GPUs on the market to see how they compare and handle multi-GPU scaling in DaVinci Resolve Studio.

Redshift 3.0 – NVIDIA GeForce RTX 3070, 3080 & 3090 Performance

Posted on October 29, 2020 by William George

NVIDIA’s GeForce RTX 3080 and 3090 launched earlier this fall, and now the RTX 3070 has joined its siblings. How does it compare to the bigger RTX 30 Series cards? And how do they all stack up against the previous generation? In this article we take a look at how well they all fare in GPU based rendering engines like Maxon Redshift.

OctaneRender 2020 – NVIDIA GeForce RTX 3070, 3080 & 3090 Performance

Posted on October 29, 2020 by William George

With the first three models in NVIDIA’s GeForce RTX 30 Series now available, how do the RTX 3070, 3080, and 3090 stack up? In this article we take a look at how they compare to each other as well as the previous generation of GeForce and Titan cards in OTOY’s OctaneRender.

V-Ray GPU Rendering – NVIDIA GeForce RTX 3070, 3080 & 3090 Performance

Posted on October 29, 2020 by William George

NVIDIA’s latest generation of GPUs, the GeForce RTX 30 Series, has steadily rolled out over the course of the last several weeks. With the RTX 3070 launched most recently, how do all three models compare – both to each other, and to the previous GeForce and Titan cards? In this article we take a look at how they all stack up in Chaos Group’s V-Ray & V-Ray Next rendering engines.

RealityCapture 1.1 – NVIDIA GeForce RTX 3070, 3080 & 3090 Performance

Posted on October 29, 2020 by William George

NVIDIA’s first GeForce RTX 30 Series cards launched in September, and now the RTX 3070 has joined its bigger siblings. How does it stack up to the RTX 3080 and 3090? And how do they all compare against the previous generation of cards? Here we look at how they all perform in RealityCapture.

Agisoft Metashape 1.6.4 – NVIDIA GeForce RTX 3070, 3080 & 3090 Performance

Posted on October 29, 2020 by William George

NVIDIA’s GeForce RTX 30 Series has had a rolling release over the last several weeks, and now the RTX 3070 has joined the party. How does it stack up against its bigger siblings and the previous generation of GeForce and Titan cards? Let’s take a look at how they all compare in Agisoft Metashape.

Pix4D 4.5.6 – NVIDIA GeForce RTX 3070, 3080 & 3090 Performance

Posted on October 29, 2020 by William George

The first cards in NVIDIA’s GeForce RTX 30 Series launched earlier this fall, and now the RTX 3070 has finally joined its bigger siblings. How does it compare to the RTX 3080 and 3090? And how do they all fare against the previous generation of GeForce and Titan cards? In this article we take a look at how these all stack up in Pix4D.

Redshift 3.0 – NVIDIA GeForce RTX 3080 & 3090 Performance

Posted on September 24, 2020 by William George

NVIDIA’s GeForce RTX 30 Series cards are here, with NVIDIA boasting significant performance gains over the previous generation. The RTX 3080 launched last week, and now with the RTX 3090 released today we can compare these models to each other as well as the older 20 Series to see how they stack up in GPU based rendering engines like Maxon Redshift.

OctaneRender 2020 – NVIDIA GeForce RTX 3080 & 3090 Performance

Posted on September 24, 2020 by William George

NVIDIA’s GeForce RTX 30 Series cards are here, with NVIDIA boasting significant performance gains over the previous generation. The RTX 3080 launched last week, and now with the RTX 3090 released today we can compare these models to each other as well as the older 20 Series to see how they stack up in GPU based rendering engines like OTOY’s OctaneRender.

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